iOS Application Developer at Mirada
CreativeApplications.Net 27 Jan 2012, 6:59 pm CET
Company: Mirada
Location: Marina del Rey, CA, US Category: Coder Type: Freelance
Description
We are looking for an iOS Application Developer who will be responsible for the design, development and deployment of software for a short-term project.
Your responsibilities:
- Perform a technical analysis of requirements presented in design work. - Produce a solid, detailed technical design - Write clean, modular, robust code to implement the desired requirements with design and production supervision - Work with the QA and support teams to triage and fix bugs with rapid turnaround - Contribute ideas for making the application better and easier to use
Your qualifications:
- Programming languages including: iOS, Objective-C, Cocoa or similar - Experience working with and integrating content management systems (CMS) - A work style that is extremely detail oriented - The drive, flexibility and passion to work independently and thrive in fast-paced and adaptive environment - Strong communication skills - 3-5 years of programming experience - Bachelor’s degree in CS or equivalent experience - A complete and verifiable portfolio
To apply, send resume/reel/website/availability to Katie at khenderson@mirada.com.
Junior Android Developer at Mirada
CreativeApplications.Net 27 Jan 2012, 6:57 pm CET
Company: Mirada
Location: Marina del Rey, CA, US Category: Coder Type: Freelance
Description
We are looking for a Junior Android Application Developer who will be responsible for the design, development and deployment of software for a variety of mobile platforms. Here’s what you need to know.
Your responsibilities:
- Write clean, modular, robust code to implement the desired requirements under the direction of the Lead Android Programmer - Work with the QA and support teams to triage and fix bugs with rapid turnaround - Contribute ideas for making the application better and easier to use
Your qualifications:
- Programming languages and systems: Android, Java, HTML; OpenGL and Renderscript, a plus - A work style that is extremely detail oriented - The drive, flexibility and passion to work independently and thrive in fast-paced and adaptive environment - Strong communication skills - 1-2 years of programming experience - Bachelor’s degree in CS or equivalent experience - A complete and verifiable portfolio
Position has the possibility to work remotely part-time but meetings and reviews require attendance.
To apply, send resume/reel/website/availability to Katie at khenderson@mirada.com.
Best Friends [Objects]
CreativeApplications.Net 27 Jan 2012, 6:48 pm CET
Is post social media friendship an emotional investment of diminishing returns? It really depends who you ask. Midwest-based designer Colin Pinegar’s recent BFA project Best Friends definitely calls the authenticity of ubiquitous connectivity into question, or at least adds some nuance to qualifying these relationships. Pinegar created a ‘scorecard’ for his Facebook friends that awarded each online connection 1-25 points based off a range of criteria (do I know this person’s phone number? can I recognize this person by their name alone? etc.)
Continue reading.... Best Friends [Objects]
An Interview with Bowyer [Theory, iPad, Interview]
CreativeApplications.Net 27 Jan 2012, 3:58 pm CET
Bowyer is a new company by Vadik Marmeladov, Sergey Filippov, a man known as “The Client”, and Ilya Kolganov. In this interview we talk through their first collaborations, philosophy, process, commercial projects, and future plans.
“Craftmanship is attention to details. Luxury is attention to unnecessary details.”
Typical phone games and apps retain a certain average appearance with a target on mass-market appeal. Design is usually not a priority, and as a result, often mediocre. Unlike the fashion industry, for instance, app development is young enough that nichés have not yet developed fully. Seeing this gap in the industry, Bowyer wished to target luxury markets.
“About 2 years ago while working on a commercial website we came up with a simple app for a luxury brand,” Vadik explained. The screen would be completely black, and through in-app purchases, individual diamonds could be bought and populated on the screen. The concept would be a reflection of physical diamonds: holding no real value other than the inherent scarcity and cost of ownership.
Continue reading.... An Interview with Bowyer [Theory, iPad, Interview]
MotionPhone [iPad]
CreativeApplications.Net 26 Jan 2012, 2:51 pm CET
First app post-Biophilia: MotionPhone by Scott Snibbe Studio is a network-enabled interactive app for communicating with animated colors, shapes, and movement. This application was Scott’s first work of interactive art, created more than twenty years ago and now released in a form where anyone can use it
Continue reading.... MotionPhone [iPad]
Creative Technologist at Superfad
CreativeApplications.Net 26 Jan 2012, 1:51 pm CET
Company: Superfad
Location: Culver City, US Category: Technologist Type: Full-Time
Description
Süperfad LA is looking for a Creative Technologist to join the growing team in it’s LA studio. This person should be adept at a wide range of languages, platforms and technologies. Interfacing with developers and coordinating between developers and designers. This person can strategize and design intelligent, inspiring design concepts with interactive solutions. As the Creative Technologist you will be ‘in the know’ with the latest technologies and latest trends in the interactive industry. Including but not limited to conferences, blogs, latest software and applications, etc. And how it all relates to creative and setting it in motion. You will play a key role in our expansion into the experiential digital marketplace. Engaging with key counterparts at our Seattle and NYC studios, collaborating and developing as a group.
About you: • Minimum of 2 years experience • Advanced knowledge of current web-related languages and technologies (HTML, JS, CSS as well as Flash and AS3) • Ability to interface and convey complex, technical information to non-technical staff and clients • Willingness to dive into deeper, non-web projects (mobile apps, installations, etc) • A positive attitude and an inspiring work ethic • This person should have a rolodex of digital / interactive resources • Ability to work with the producer in figuring out and assembling the required team for the job. • Ability to help develop and pitch interactive concepts, particularly with an emphasis on technology-driven concepts
Full benefits (medical / dental / 401K) Great environment
Interested? Please email your resume and a list or URLS or portfolio of projects demonstrating both design and development skills to: jobs@superfad.com
pocode [c++]
CreativeApplications.Net 26 Jan 2012, 1:26 pm CET
pocode is a new open-source C++ library designed by Potion for the production of interactive media across multiple platforms. The frameworks provides a robust, high-performance software infrastructure that allows for the creation of all types of software, from simple visual sketches to elegant mobile apps to entire software applications.

Continue reading.... pocode [c++]
Web Developer at Nice Shoes
CreativeApplications.Net 25 Jan 2012, 3:38 pm CET
Company: Nice Shoes
Location: New York City, US Category: Other Type: Freelance
Description
Did your team get knocked out early on? Or you really aren’t into basketball or just a first timer to the March Madness. Here is where Play Nice March Madness steps in. A spin off of NCAA’s March Madness, Play Nice March Madness is a social media game. It has an online presence where the participants can get all the information they need about the game, vote on alternative brackets, visualize statuses, scoreboards and see results. The brackets get more weird or absurd with each game. Each participant can cast a vote on a team but unlike traditional march madness, you never get knocked out of the game for losing. You either get points for making the right bets or no points. Play Nice web-page links back to Nice Shoes Blog and Nice Shoes twitter and facebook page. Logged in via twitter or facebook, the participants can push their scores on their chosen social media.
The goal of this game is to attract a large audience within Nice Shoes, Clients of Nice Shoes or pretty much anybody who would like to play for some interactive playful fun.
We’re looking for a freelance web developer to create the backend of the site, a voting/judging system and build a user interface based on our designs. Our delivery date is March 2nd, 2012.
Interested parties should contact pd@niceshoes.com with a portfolio.
Junior Developer at Stinkdigital
CreativeApplications.Net 24 Jan 2012, 6:10 pm CET
Company: Stinkdigital
Location: London, UK Category: Creative Code Type: Full Time
Description
We’re looking for a Junior Developer to join our team on a full-time basis in London. You will work alongside our creatives, developers, designers, producers, directors and animators to create immersive interactive experiences. This is a golden opportunity to do world class work with world class people.
You: * live and breathe digital and have a strong knowledge of all the emergent trends and technologies in the interactive space. * write structured object-oriented code and relish technical challenges. * enjoy creating experiments, prototypes and toys and can show us some examples. * have a keenly developed aesthetic sense and are comfortable spending time polishing visual effects. * work well within a collaborative environment, and thrive on an exchange of ideas.
Must-haves: * Strong foundation skills in ActionScript 3 * Competent with JavaScript, HTML and CSS * Good knowledge of OOP and design patterns * Experience with standard frameworks, libraries and API’s * Understanding of source control systems such as SVN and Git * Familiarity with development environments such as FDT/IntelliJ/FlashDevelop/Flash Builder
Nice to haves: * Any other programming languages * Mobile development * AIR apps * 3D libraries such as Away3D * Photoshop/After Effects/Video editing * Experience working with digital video as source material * Hardware (such as Arduino) * Sound processing/editing
This position requires 0-3 years commercial experience (not more). Music lovers, film geeks, video gamers, Internet nerds and whiskey drinkers will be welcomed with open arms.
How to apply: Please email juniordev@stinkdigital.com.
Mini-Composer [iPad, iPhone, Sound]
CreativeApplications.Net 24 Jan 2012, 5:58 pm CET
Karl Bartos (electronic musician, ex-Kraftwerk, co-composer of songs like The Robots, The Model, Computer World,…) and Masayuki Akamatsu (media artist and author of various iPhone apps) created a 16 step music sequencer now available for free on the AppStore. Created in support of Red Cross site, the app was presented in the form of installation in Kyoto comprising 35 iPads and inviting guests to download the app to the iPhone and use the room as an instrument
Continue reading.... Mini-Composer [iPad, iPhone, Sound]
Designing Programs [Theory]
CreativeApplications.Net 24 Jan 2012, 12:38 am CET
(This essay was commissioned by Centre national des arts plastiques for Graphisme en France 2012)
- Edited by Casey Reas and Chandler McWilliams -
Technical mastery and innovation are part of the rich history of visual design. The printing press is the quintessential example of how a shift in design technology can ripple through society. In the Twenty-First Century, innovation in design often means pushing the role of computers within the visual arts in new directions. Writing software is something that’s not typically associated with the work of a visual designer, but there’s a growing number of designers who write custom software as a component of their work. Over the last decade, through personal experience, We’ve learned many of the benefits and pitfalls of writing code as a component of a visual arts practice, but our experience doesn’t cover the full spectrum. Custom software is changing typography, photography, and composition and is the foundation for new categories of design practice that includes design for networked media (web browsers, mobile phones, tablets) and interactive installations. Most importantly, designers writing software are pushing design thinking into new areas. To cut to the core of the matter, we asked a group of exceptional designers two deceptively simple questions:
1. Why do you write your own software rather than only use existing software tools?
2. How does writing your own software affect your design process and also the visual qualities of the final work?
Continue reading.... Designing Programs [Theory]
It’s You, All the Universe is Full of the Lives… [Unity, openFrameworks]
CreativeApplications.Net 23 Jan 2012, 6:50 pm CET
‘It’s You’ and ‘All the Universe is Full of the Lives of Perfect Creatures’ are two most recent projects by Karolina Sobecka, previously a Creative Director at The Ebeling Group’s motion graphic studio Convert, now one of the founding members of Flighphase. Two projects shown here were created combining Unity and openFrameworks, exploring one to one relationship between the viewer and mirror, addressing topics of self-awareness, empathy and non-verbal communication.
Continue reading.... It’s You, All the Universe is Full of the Lives… [Unity, openFrameworks]
iOS/OpenFrameworks/Pure Data developer at Seeper
CreativeApplications.Net 23 Jan 2012, 1:39 pm CET
Company: Seeper
Location: London, UK Category: Coder Type: Freelance
Description
Seeper, an arts and technology collective based in Haggerston, London, is looking for a talented and experienced iOS coder for a great project with an immediate start. The project is music based and is for a pioneering and influential UK record label.
Essential skills: iOS – Must be able to demonstrate published projects Objective-C/C++
Useful skills: OpenFrameworks – Preferably on iOS openGL ES Max/MSP Pure Data libpd
We will need you to be on-site but can accommodate some remote working. You must be self-motivated and able to work under your own steam as well as under direction from the project’s designer.
Check out our work at www.vimeo.com/seeper and call us on 020 7923 2483, or email hello@seeper.com with the title ‘iOS Coder from CAN’ with examples of your work and a CV. We shall be interviewing from 23rd January.
Interactive Wall at UD [openFrameworks, Kinect]
CreativeApplications.Net 22 Jan 2012, 11:22 pm CET
Few months ago Flightphase were brought to this project by HUSH Studios as an Art and Technology Director to create, in collaboration with HUSH and 160over90, the image-based responsive environment at the University of Dayton. The 36-foot wall at the admissions center was to become an interactive attractor for the prospective students and their families. The result is an engaging live surface driven by simple elements beautifully choreographed.
Continue reading.... Interactive Wall at UD [openFrameworks, Kinect]
Soundmachines [Objects, Sound]
CreativeApplications.Net 20 Jan 2012, 3:40 pm CET
The Product, a Berlin-based studio for spatial and media related design, was commissioned by Volkswagen to develop a set of visuals for an interactive musical performance for the premiere of the New Beetle at the 2011 IAA motor show (September 15-25, 2011, Frankfurt am Main). What the client got instead was Soundmachines – a custom-built instrument for performing electronic music by DJing visual patterns on record-sized discs. Honk for ingenuity
Continue reading.... Soundmachines [Objects, Sound]
Soundmachines [Arduino, Processing, Objects]
CreativeApplications.Net 20 Jan 2012, 3:40 pm CET
The Product, a Berlin-based design studio with a focus on objects, space and interaction, was commissioned by Volkswagen to develop a set of visuals for an interactive musical performance for the premiere of the New Beetle at the 2011 IAA motor show (September 15-25, 2011, Frankfurt am Main). What the client got instead was Soundmachines – a custom-built instrument for performing electronic music by DJing visual patterns on record-sized discs. Honk for ingenuity
Continue reading.... Soundmachines [Arduino, Processing, Objects]
Still Life [Unity, C, Objects]
CreativeApplications.Net 20 Jan 2012, 2:08 pm CET
Still Life by Scott Garner is an interactive wall piece that takes traditional still life painting and ads a motion-sensitive frame on a rotating mount.
Years ago I had the idea of a still life painting that wasn’t so still, but could never quite wrap my head around how to build it. After various experiments and explorations, I settled on Unity 3D as the ideal tool to make it happen.
Continue reading.... Still Life [Unity, C, Objects]
YouGlitch [openFrameworks, Mac]
CreativeApplications.Net 20 Jan 2012, 10:58 am CET

The Software (Corrupt.Video) allows its users to glitch videos stored on their computer, videos from their webcam or their desktop in realtime. When a clip is recorded, a 10 seconds video and an animated GIF are saved locally and automatically uploaded to uglitch.com. Currently only available for Mac, iPhone/iPad version is in the works.

Continue reading.... YouGlitch [openFrameworks, Mac]
WaveShaper [iPad, openFrameworks, Sound]
CreativeApplications.Net 19 Jan 2012, 9:41 pm CET

WaveShaper by Damien Di Fede is an audio synthesis app that lets you control a sound wave on an iPad. Use two fingers to control four parameters in real-time shaping and deforming included 20 audio files or add your own audio files using the Documents folder in iTunes. There are also 8 preset slots for storing control point positions, touch-and-slide on the presets to scrub between them and you can share your recordings on SoundCloud from within the app.
Continue reading.... WaveShaper [iPad, openFrameworks, Sound]
Configuration Space [iPad]
CreativeApplications.Net 19 Jan 2012, 5:28 pm CET
Considering that your usual daily environment apparently contains somewhere between 5k – 10k objects (ref), Configuration Space by Sam Kronick should provide a nice breakout zone. Sam refers to it as “A minimalist tool for re-imaging/re-imagining familiar spaces”, the app generates an instant immersive meditative zone in any environment.
Continue reading.... Configuration Space [iPad]
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